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XBox 360 Project Natal

Project Natal is the code name for a “controller-free gaming and entertainment experience” by Microsoft for the Xbox 360 video game platform. Based on an add-on peripheral for the Xbox 360 console, it enables users to control and interact with the Xbox 360 without the need to touch a game controller through a natural user interface using gestures, spoken commands,[1] or presented objects and images. The project is aimed at broadening the Xbox 360’s audience beyond its typical gamer base.[2]

Project Natal was first announced on June 1, 2009 at E3 2009. Microsoft said that over one thousand software development kits began shipping to game developers that same day.[2] It is scheduled to be released in time for Christmas 2010[3]. Reports say that it will be released in October 2010.[4] Although official pricing has not yet been announced, one source has claimed the price will be US$149 when purchased as a standalone accessory or US$100 when purchased together with the Xbox 360 Arcade bundle[5]. Various other sources have placed it at anywhere between GB£30 (~US$50)[6] and 1,499 SEK (~US$200)[7] for the stand-alone accessory.

It is rumored that the launch of Natal will be accompanied with the release of a new Xbox 360 console (as either a new retail configuration[8][9] or a significant design revision[10]). Microsoft has dismissed the reports in public, and has repeatedly emphasized that it will be fully compatible with all Xbox 360 consoles. Microsoft indicates that it considers it to be a significant initiative, as fundamental to the Xbox brand as Xbox Live,[11] and with a launch akin to that of a new Xbox console platform.[12] Project Natal has even been referred to as a “new Xbox” by Microsoft CEO Steve Ballmer at a speech for the Executives’ Club of Chicago.[13][14] When asked if the introduction will extend the time before the next-generation console platform is launched (historically about 5 years between platforms),[15] Microsoft corporate vice president Shane Kim reaffirmed that the company believes that the life cycle of the Xbox 360 will last through 2015 (10 years).[11]

Natal differs from any other product on the market[16] as the software enables advanced gesture recognition, facial recognition, and voice recognition.[17] The skeletal mapping technology shown at E3 2009 was capable of simultaneously tracking up to four users for motion analysis,[11][18][17][19] with a feature extraction of 48 skeletal points on a human body at a frame rate of 30 hertz.[20][19]


May 28, 2010 - Posted by | asam bangia

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